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Games

Four small games, one world. They run in the browser, need nothing installed, save in your browser only, and work with keyboard, mouse or touch. Everything in them is drawn and sounded by code; the town, the road, the dice and the pipes are all built from the wiki’s descriptions.

  • Narrative investigation · third person

    Seven Days in Firetown

    Get a man without a name out of the Guarding Trooper Station. Seven days. Four ways in.

    A playable prologue to The Man Without a Name. Choose one of the four Freelancers, walk Firetown under perpetual night, talk your way through the Burning Wall’s town, and pick your plan: paper, medicine, the shift change, or money.

    Length
    20–40 minutes
    Controls
    WASD or arrows · Mouse or touch look · E to talk · J journal
  • Arcade endurance · driving

    Trade Route

    A courier cart, one battery, and the ice road from New Kourou into the dark.

    Drive the Extended Trade Route at night. Keep the cargo intact, keep the battery above zero, dodge ice and wrecks and whatever crosses the road, and reach the Burning Wall before the cold does. Every run is a new road.

    Length
    3–6 minutes per run
    Controls
    A/D or arrows steer · W/S throttle · Shift boost · Touch: hold left or right
  • Dice · push your luck

    Frostpunkt

    The house game of Saloon Gloria. Frost freezes, Punkt burns, and you decide when to stop.

    Three dice against the dealer. Ones are Frost and lock a die; sixes are Punkt and score double; two Frost in one roll and the round is lost. Re-roll up to twice, hold when you dare, first to thirty takes the pot. Your bankroll follows you.

    Length
    3–5 minutes per match
    Controls
    Mouse or touch · R roll · H hold · Number keys re-roll a die
  • Puzzle · pipes

    Vent Control

    Number three vent is coughing. Route the steam before Firetown freezes.

    Rotate basalt pipe tiles until every hatch is fed from the geothermal source and nothing leaks. Twelve generated grids that grow from five by five to eight by eight, a move counter, and steam when you get it right.

    Length
    1–3 minutes per level
    Controls
    Click or tap to rotate · Arrows move, Space rotates · U undo

The games use the wiki as their source. Explore Firetown in the 102 Wiki (102 Wiki) for the town the first three are set in.